VMAP

VisionX V4
NAME

vmap − maps points to object surface

SYNOPSIS

vmap if=infile ig=bbfile [-c] [-v]

DESCRIPTIONS

Vmap takes a set of markings on a 3d rendered image and maps them to the object surface. The markings should be made on a frame-separated 6-view image that is created with v3view (-n6 option).

The program was developed for use with mouse skull surface mapping, and the input image is transposed in y-z and then flipped in z direction to obtain a desired orientation of the skull.

The console output, when -c flag is used (default), includes a set of comma-separated values: <x,y,z,xm,ym,zm,xmo,ymo,zmo>. <x,y,z> is the marked point on a 6 view rendering, <xm,ym,zm> is the mapped surface point on the rotated image, and <xmo,ymo,zmo> is the mapped point on the original pre-rotated image.

OPTIONS

if=

input VX 3D image

ig=

boundary marking on 6-view image

-c

comma-separated output (default)

-v

verbose mode

SEE ALSO

v3view

AUTHOR

J. Lee