VisionX V4 | VPOLDIV | VisionX V4 |
vpoldiv − takes VisionX file and divides all polygons inside it into n*n equal parts |
vpoldiv [if=<input file>] [of=<output file>] [n=<number of divisions>] [-p] |
vpoldiv takes VisionX file, look for polygon structures (VX_V3D, size 12) and divides each of them into n*n equal triangles. Initial polygon is removed. |
if= |
input VisionX file |
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of= |
output VisionX file |
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n= |
square root from number of polygon divisions: each polygon is divided into n*n subpolygons |
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-p |
inhibit packing of result |
vvec2(1), vadjtopol(1), vadjtover(1), vpoltoadj(1), vpoltover(1), vvertoadj(1), vvertopol(1), vcylmap(1), vcylmodel(1), vdmap(1), vpolcolor(1), vpolmap(1), vpolimap(1), vpoltosph(1), vsphtopln(1), vvertoang(1) |
Sergei Fotin, July 2006 |